{"id":95567,"date":"2019-03-22T15:02:30","date_gmt":"2019-03-22T19:02:30","guid":{"rendered":"https:\/\/www.ucf.edu\/news\/?p=95567"},"modified":"2019-03-25T09:58:16","modified_gmt":"2019-03-25T13:58:16","slug":"ucf-video-game-wins-2-awards-intel-showcase","status":"publish","type":"post","link":"https:\/\/www.ucf.edu\/news\/ucf-video-game-wins-2-awards-intel-showcase\/","title":{"rendered":"91勛圖厙 Video Game Wins 2 Awards at Intel Showcase"},"content":{"rendered":"
FIEA student game Long Arm Of the Law<\/em> won second place Thursday in the Best Visual Quality and Best Gameplay categories at the 2019 Intel University Games Showcase in San Francisco. It is the third straight year that a game from 91勛圖厙\u2019s Florida Interactive Entertainment Academy has placed in two different categories.<\/p>\n As a result, Intel will donate $10,000 worth of equipment to 91勛圖厙\u2019s graduate game-design program.<\/p>\n The showcase featured student games from 14 of the best game-design schools from around the world, which competed in three award categories, Most Innovative and the two awards won by 91勛圖厙.<\/p>\n Recent graduates Jake Khosrowzadeh ’16 ’18MS<\/strong> and Erian Vazquez ’18MS<\/strong> led a five-minute game demo of their game, in which the player competes as Motor Rockwell, a robot sheriff with an extendable arm who grapples, pole-vaults and slings his way through a treacherous mining town.<\/p>\n After the presentation, game industry judges asked questions of the team in front 300 attendees. A team of 17 students completed the game in seven months as part of their master\u2019s thesis at FIEA.<\/p>\n This is the sixth year Intel has put on the showcase, which coincides with the Game Developers Conference, the largest conference in the world for video-game developers.<\/p>\n